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C# Singleton Design Pattern - Design Patterns in Action

Singleton Design Pattern

This pattern is used where only one instance of the object is required and shared among all the clients. The same instance is maintained throughout the entire life cycle of the class object. This is not handled by the client code rather it is the responsibility of the class to make sure that only one intsance exists throughout all the client calls.


So how this is possible? If I have access to the class I can create as many instances by just using new.

That is not true. If I make the constructor private, I can not create object using new.

But then how I will get the object? This is further done by exposing a public static GetInstance (you can give it any meaningful name) method/property.

  • A private static variable of the Singleton Class type is defined and intantiated in the private static constructor of the class. So when a call occurs to the GetInstance method this same static object is returned.
  • Also as best practice it is ensured that private static instance variable is instantiated only when it is required.
  • Also there exist thread safe version of this Singleton Class by putting a lock while instantiating the class object. We also mark singleton class as sealed to make it more safe, so that no subclass can attempt to intantiate and get more that one instance.

 

Singleton Advantages:

  • It makes sure that only one instance of the class exists
  • Can get access to data in this class from anywhere

Singleton Disadvantages:

  • Acts like global variable
  • Can cause methods to have unintended and unintefied side effects due to data sharing via state in the singleton


Steps to implement Singleton Pattern:

  1. Make constructor private
  2. Add a private static object which will be internally instantiate using the private static constructor
  3. Add a public static property which will return the instance of the class

 

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C# Repository Pattern - Design Patterns in Action

Repository Pattern

Repository pattern is one of the pattern which is most frequently used in Data access layer. This provides an abstraction to underlying database. This is also useful when database is not ready and we want to test the application by building an stub.

So repository pattern provides testability, abstration and  dependency injection.

Repository

Repository is defined as "an abstraction that provides us with persistence ignorance and a separation of concerns where the responsibility of persisting domain objects is encapsulated by the Repository that  leaving the domain objects to deal entirely with the domain model and domain logic."

I am going to show a sample of repository pattern implementation with c# and entity framework. Our entity framework DataContext object will be inside the constructor of the repository class. This will implement IDisposable interface to make sure that object is disposed properly in case of any failure or when object is no more required.

We will delcare some of the most frequenlty used operations in interface such as GetOne, GetMany, Filter, Save, Delete.

So IRepository and RepositoryImplementation Class will be the building blocks of repository pattern.More...

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